Five things you need to know about Deadly Premonition, as explained by director Swery65. Isn’t that right, Zach?
1. THE MOST DIVISIVE GAME EVER
Polarising critics when it was released on 360 in 2010, Deadly Premonition earned a cult following with its range of scores, which ranged from 30 to 100 per cent. Mechanically rough, in this case originality wins over polish – Swery65 admits this reaction helped secure the game more attention. “That gave the opportunity for the game to be even further known by people because it was in the Guinness Book Of Records, because it’s a game people love or hate. So it’s good news, actually.”
2. ICONIC CHARACTERS
Agent Francis York Morgan, the protagonist of Deadly Premonition, chats aloud to an unseen figure known as ‘Zach’ – initially a metaphor for you, the player. Morgan’s like a stranger version of Agent Dale Cooper from classic TV drama Twin Peaks, and he’s terrifically fun. He was originally intended to be female, however, and based on Jodie Foster. “We finally decided to have a male character,” Swery65 explains. “After that, we were very satisfied with it because we could add many unique characteristics onto that male character. So we’re very happy with it.”
3. SET IN WEIRD, SMALL TOWN AMERICA
We must once again mention the series Twin Peaks in describing Deadly Premonition’s setting – the Pacific Northwest town of Greenvale bears more than a few similarities to the David Lynch show, especially in the range of oddballs living there. This setting was created as such to appeal to Western players. “Firstly, we made the main characters American and this game is set in a US suburban city,” the director explains. “My original idea was to set this game in a Canadian suburban city but when I spoke to [producer] Tomio Kanazawa about it, Tomio wanted me to change it to a US city.”
4. CHANGES FOR PS3
Along with general mechanical tweaks and Move controls, there are extra story sections in the PS3 version, too. “For this Director’s Cut, additional story is there, so for the first time players will have additional story, which adds different feeling to this particular game.” Essentially, we get the complete version of the Deadly Premonition story – this is a proper PlayStation exclusive, which is ruddy lovely.
5. SEQUEL INCOMING?
After tremendous success upon its original release, Swery65 already has plans for the continued story of Agent Morgan. “We are already in discussion to make something afterwards and to work with this character York again, it could be Deadly Premonition 2 or Deadly… Something. Not sure yet. But we’re already in discussion.” Trust us, after you’ve ventured through the bizarre odyssey of Deadly Premonition, you’ll be eager for more. So says Mister Stewart.
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